
The Road to General AI • Danny Lange • GOTO 2021
- Frank
- June 16, 2022
- AI
- Artificial General Intelligence
- artificial intelligence
- Computer Science
- Danny Lange
- GOTO
- GOTO (Software Conference)
- GOTO AI Summit
- GOTO Conference
- GOTO Copenhagen
- GOTOcon
- GOTOcph
- GOTOpia
- Machine Learning
- ML
- Programming
- software development
- software engineering
- Tech
- Tech Channel
- Unity
- Videos for Developers
With recent news of a “sentient chatbot,” the topic of AGI is top of mind for me again. Danny Lange, SVP of AI and ML at Unity Technologies, presents this talk on the subject. ABSTRACT Senior vice president of machine learning and artificial intelligence at Unity Danny Lange will set the stage by introducing the […]
Read More
Unreal Engine 5 – Beginner’s Tutorial (with Blueprint)
- Frank
- February 6, 2022
- Unity
This course will teach you how to create games in Unreal Engine 5. The course covers the Blueprint Visual Scripting system which is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor.
Read More
Better Coding in Unity With Just a Few Lines of Code
Get your code looking nice, clean and maintainable, by applying this simple pattern for your state management in Unity.
Read More
Playing Chess in Quest 2 Mixed Reality
- Frank
- November 29, 2021
- Augmented Reality
- augmented reality demo
- chess vr
- Mixed Reality
- mixed reality demo
- norman chan tested
- Oculus
- Oculus Quest 2
- oculus quest 2 passthrough
- oculus quest 2 setup
- oculus quest mixed reality
- oculus quest mixed reality capture
- passthrough api quest 2
- passthrough ar
- passthrough oculus quest 2
- passthrough portal oculus quest 2
- passthrough vr
- quest 2
- tested
- Unity
- unity ar
- unity mx
- unity slices
- Virtual Reality
I think mixed reality has more of a future than pure virtual reality. See a great example of why that is. We go hands-on with the upcoming Unity Slices: Table, a mixed reality demo from Unity Labs that makes use of the Quest 2’s new passthrough video API as well as Presence Platform developer tools. […]
Read More
Get Started with Oculus Quest 2 Development – Part 1: Oculus Developer Account
In this tutorial learn how to get started in VR development on the Oculus platform by signing up for an Oculus developer account, on which we will set up a developer Organization. This is required in order to activate ‘Developer Mode’ on your Quest 2.
Read More
Introduction to Unity
This is part 1 of a 7 part series where Abdullah Hamed will teach us how to make games and more, write C# code, and build for over 25 different platforms using Unity. Related links: Download Unity by going to: store.unity.com/download Download Visual Studio: aka.ms/AAa3k87 To learn C# check out the C# 101 video series
Read More
Turning Real Life into a Video Game in 10 minutes
- Frank
- April 13, 2020
- 3D
- asset
- assets
- basic
- basics
- Beginner
- brackeys
- develop
- Development
- display
- display.land
- easy
- Free
- Game
- Games
- Geometry
- land
- Learn
- library
- material
- materials
- megascan
- model
- Models
- phone
- photogrametry
- photogrammetry
- quixel
- real life
- scan
- scanning
- texture
- textures
- Tip
- Tutorial
- ubiquiti6
- Unity
- Unity3D
- virtual
Brackeys explores Photogrammetry to create a video game using 3D Scans of real world environments.
Read More
How to Build On Mars
- Frank
- March 24, 2020
- 3d printing
- architectural visualization
- architecture
- B1M
- building
- building on mars
- cgi
- CGI software
- colonising mars
- Construction
- Design
- design museum
- eckersley o' callaghan
- Elon Musk
- engineering
- epic games
- european space agency
- Fred Mills
- Future
- hassell
- lightfield london
- living on mars
- Mars
- mars habitat
- moving to mars
- NASA
- Robotics
- Robots
- science
- Space
- Space Exploration
- space travel
- SpaceX
- The B1M
- TheB1M
- Unity
- unreal engine
- xavier de kestelier
Swarms of robots 3D printing from martian dust, cutting-edge engineering, NASA-recognised designs and inflatable pods that feel just like home. This is how we build on Mars. Read the full story on this video, including images and useful links, here – https://www.theb1m.com/video/this-is-how-we-build-on-mars
Read More
AI Learns to Park with Deep Reinforcement Learning
Samuel Arzt shows off a project where an AI learns to park a car in a parking lot in a 3D physics simulation. The simulation was implemented using Unity’s ML-Agents framework (https://unity3d.com/machine-learning). From the video description: The AI consists of a deep Neural Network with 3 hidden layers of 128 neurons each. It is trained […]
Read More
Game Developer Teaches an AI to Play the Game He Made
- Frank
- October 6, 2019
- Algorithm
- Artifical
- carykh
- Code Bullet
- Coding
- computer programming
- Computer Science
- Dani
- Deep Learning
- Educational
- Evolution
- Evolution simulation
- game development
- Genetic
- I Made a Game in 48 Hours!
- intelligence
- Jabrils
- Java
- Learning
- Machine
- Making a game in 48 hours
- making a game in a week
- Making a game in One day
- Natural selection
- Neural Network
- Physics
- Primer
- Processing
- Programming
- Reinforcement Learning
- science
- software engineering
- Unity
- Unity game dev
Dani, a game developer, recently made a game and decided to train an AI to play it. A couple of weeks ago I made a video “Making a Game in ONE Day (12 Hours)”, and today I’m trying to teach an A.I to play my game! Basically I’m gonna use Neural Networks to make the […]
Read More