Pokémon Coding Tutorial – CS50’s Intro to Game Development

Learn game development by creating a Pokemon clone game using Lua and LÖVE2D. The principles you learn can apply to any programming language. Time stamps: (0:00:00) Introduction (0:04:59) Pokémon Demo (0:11:33) StateStack (0:20:32) StartState (0:23:32) FadeInState (0:29:22) DialogueState (0:33:23) PlayState (0:36:11) Grid-Aligned Movement (0:42:25) Dialogue Revisited (0:44:13) Level (0:46:13) Triggering Encounters (0:50:09) GUIs (0:52:36) 9-Patches […]

Read More
AI Mathematics

Eric Weinstein on Geometric Unity and the Call for New Ideas, Leaders & Institutions

Lex Fridman interviews Eric Weinstein in the latest episode of his podcast. Eric Weinstein is a mathematician with a bold and piercing intelligence, unafraid to explore the biggest questions in the universe and shine a light on the darkest corners of our society. He is the host of The Portal podcast, a part of which, […]

Read More