
GameDev
Pokémon Coding Tutorial – CS50’s Intro to Game Development
- Frank
- February 25, 2022
- 2d game development
- create a pokemon game
- cs50
- CSCI E-23
- CSCI E-23a
- game development
- game development for beginners
- game development tutrorial
- game programming
- gd50
- harvard
- harvard university
- LÖVE2D
- love2d
- Lua
- lua tutorial
- lua tutorial for beginners
- mario tutorial
- nes tutorial
- Pokemon
- pokemon coding tutorial
- pokemon tutorial
Learn game development by creating a Pokemon clone game using Lua and LÖVE2D. The principles you learn can apply to any programming language. Time stamps: (0:00:00) Introduction (0:04:59) Pokémon Demo (0:11:33) StateStack (0:20:32) StartState (0:23:32) FadeInState (0:29:22) DialogueState (0:33:23) PlayState (0:36:11) Grid-Aligned Movement (0:42:25) Dialogue Revisited (0:44:13) Level (0:46:13) Triggering Encounters (0:50:09) GUIs (0:52:36) 9-Patches […]
Read More
AI
Generative AI
AI Learns to Draw New Pokemon
Jabrils uses an autoencoder to generate a new Pokemon.
Read More
AI
Machine Learning
Generating Pokemon with a Generative Adversarial Network
- Frank
- November 9, 2017
- AI
- GAN
- Pokemon
- Siraj Raval
Siraj Raval explores Generative Adversarial Network (GANs) by using them to create new Pokemon.
Read More