Brackeys explores Photogrammetry to create a video game using 3D Scans of real world environments.

Brackeys explores Photogrammetry to create a video game using 3D Scans of real world environments.
“Klaus,” Netflix’s first animated film, is an origin story of Santa Claus and uses an innovative technique to make 2D animation appear 3D.
SandDance provides data visualization in the context of the data you are operating in and gives you interactive data exploration where you can quickly find pattern, trends and anomalies from the data.
It’s rich interactive 3D viewer gives the effects of different attributes on the data and its ease of use provides data engineers with a powerful in place tool to visualize their data.
FlippedNormals takes a look at future of CG art. Learn about some of the tools available today, as well as their predictions for the future.
Samuel Arzt shows off a project where an AI learns to park a car in a parking lot in a 3D physics simulation.
The simulation was implemented using Unity’s ML-Agents framework (https://unity3d.com/machine-learning).
From the video description:
The AI consists of a deep Neural Network with 3 hidden layers of 128 neurons each. It is trained with the Proximal Policy Optimization (PPO) algorithm, which is a Reinforcement Learning approach.
Two Minute Papers explores the paper “Fast Example-Based Stylization with Local Guidance” in this video.
Two Minute Papers takes a look at DeepMind’s recent paper on understanding 3D scenes. Watch the video to find out why this a big deal.
In this session from the Blender Conference 2018, learn how AI will change yet another industry.