Daily Archive: June 24, 2016

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What’s new in Babylon.js 2.4

David Catuhe blogs about the new version of Babylon.js, an entirely browser based 3D rendering environment. The new version adds the following features to an already impressive project: Canvas 2D Refraction HDR Cubemaps (You have to see this demo to believe it) Unlimited number of dynamic lights Parallax mapping Shader Includes...

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Shockwave Flash Error in 2016

A long time ago on the internet, there was something called Flash. An even longer time ago it was known as Shockwave Flash. Amazingly, there’s a site still using Flash in 2016 and the plug-in threw an error. I had to create this image to memorialize the event.